What is TRELLIS.2?
Microsoft Research has released a new open-source AI model (in collaboration with Tsinghua University) that makes the bridge between 2D and 3D narrower than ever before. Unlike previous attempts that often produced blurry surfaces, TRELLIS.2 uses a completely new technology calledO-Voxel.
The special thing about it: The AI understands not only the shape (geometry) but also the material properties such as roughness, metallic sheen, and even transparency.
Highlights for the community:
Speed:A high-resolution model is created on powerful hardware in about 60 seconds.
Precision:Even complex, thin structures or open surfaces that AI has previously struggled with are remarkably well recognized.
Open Source:Since the project is openly accessible, we can look forward to a quick integration into existing tools.
My conclusion
Even though there may still be small errors in extremely fine details that require a bit of post-processing, TRELLIS.2 is a huge leap forward. For prototyping or creating assets, it is a real powerhouse.
What do you think? Will this completely change the way we find and create models? Let me know in the comments!